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We have had a few meetings since my last post on our website development, and the team has expanded, now also including Ruth Gidley and Penny Hammond, RAMM’s Community Participation Officers, who have already contacted a number of communities on Dartmoor and will start working soon with churches, local businesses, and hopefully some schools too.

We have put in a bid to Nesta to see if we can build on our work thus far by developing an app which will allow users who struggle with web connectivity to develop their own hyperlocal Moor Stories. The video features Tom, Ruth, me and Andy and is a pitch to Nesta. This part of the project, the development of ‘Your Moor Stories’, will form the heart of my next blog.

 

We have also consulted further and involved some children, mostly our own at this stage, and decided to move away from the cartoon style in the photo at the top to adopt instead a Monty Python style for the game, which hopefully will appeal to different age groups. As you can see, we have three characters, Hems himself, a church mouse (my daughter’s favourite), and Tom, the RAMM curator. It’s important to us that the game is educational, so Tom is spending a lot of time making sure that the questions we are asking users are fun and accurate for each of the category of objects we are thinking of using. We have decided to focus on roof bosses, bench ends, screen bosses, roof angels and misericords, so here’s the possible beginning of the roof bosses section of the game:

‘Look up at the roof of the church?

Does it have a curving ceiling?

Are there wooden beams running along and across it (rafters run across the roof, purlines are heavy horizontal beams that join the rafters together)?

This type of roof was once very common in West Country churches and is sometimes called a wagon roof.

Wagon roof – yes/no?’

Let us know what you make of it…

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